archive for the Gaming category

APB

Gaming Wednesday 23rd February 2005

David Jones the guy behind Grand Theft Auto and Lemmings is currently working on a new game called All Points Bulletin (APB). It’s a MMOG but not in the Warcraft vein, instead it pits the factions that want to uphold the law against the rabble who prefers to break it. Sounds a little bit like an online GTA to me which is not necessarily a bad thing. It doesn’t sound amazingly original but then most of the stuff from Dave Jones turns out to be gold-dust.

 

Raising The Bar

Books,Gaming Monday 17th January 2005

I just got this with some of my christmas money. It is extremely shiny and nice:

 

OBE

Gaming Saturday 8th January 2005

No, I haven’t been honoured. But, Peter Molyneux has been. Molyneux seems to have been around for ever and constantly has amazingly original game ideas. I never really got into Populous back in the day but I did love the Syndicate series and many other Bullfrog games like Theme Park and Theme Hospital. It’s good to see the UK gaming industry getting some recognition at last.

 

Carmack In Blogging Shocker

Gaming Monday 3rd January 2005

Interesting update about the Quake 3 engine and general game engine talk over at John Carmack’s blog. Including this snippet:

“There are still bits of early Quake code in Half Life 2…”

That’s crazy considering how old the original quake engine is, and a testament to how ground-breaking it still is.

 

Edge Awards

Gaming Saturday 18th December 2004

Half-life 2 seems to have swept the board at Edge magazines awards this year. Winning ‘Best Game’, ‘Most Innovative’ and ‘Best Visual Design’. Strange, as I always think of Edge as very console biassed. From Guardian Gamesblog.

 

Origins of PlayStation

Gaming Thursday 16th December 2004

An Interesting chat with SCEE’s Executive Vice President of Development Phil Harrison about the origins and growth of the Playstation:
Guardian Unlimited Gamesblog

 

Half-Life 2

Gaming Sunday 21st November 2004

Wow. Just….wow. I was up untill 3:30am last night playing possibly one of the finest action games of all time. It’s just mind blowingly polished in everything it does, you just know that Valve have tweaked, tested and optimised every possible facet of the experience. It really is getting close to the convergence product of an “interactive movie” that we keep hearing about. There are no cut scenes, a interface that is minimalist to the extreme and a world that is so full of possibilities that it is a joy to play. The story is just brilliant, it picks up from the end of Half-Life 1 and drops you into this Easterm European soviet-chic police state (1984 style) with no explantation of why you are there, how you got there or what you have to do next. It is left to the player to use their imagination to explore and interact with the surroundings and maybe guess at what is going on.

The physics are just plain fun. Barrels, boxes, tables, chairs, radiators, phones; everything can be moved around, smashed, burnt, blown up, thrown, stacked, floated, catapulted…It’s just sublimely fun. And the graphics! Oh man! I thought my PC would struggle (1.4 Athlon, 512 RAM, Gf4) but it’s coping surprisingly well at 1024×768 and rendering the Half-Life 2 world beautifully. Birds fly from rooftops, smoke and mist hangs around creepily and custard yellow paint peels from apartment block walls. Water effects are brilliant and don’t turn my pc to treacle. Reflections, frosted glass, sun streaming in through windows, and sheets of glass breaking gradually all look amazing. If you don’t believe me, take a look at the following screenshots taken whilst playing. I’ll try and get better ones up later but most of the time I’m too engrossed to bother pressing the screenshot key.

 

GameSoc

Gaming,Me,University Sunday 21st November 2004

GameSoc had it’s AGM last week and the new committee is now in full effect. No one else wanted to be the WebMaster so I volunteered to stand again and was duly elected. This year I’m gonna try and put my stamp on the site by stripping out a lot of junk we never use. We never use the forum, the front page needs a re-design and the colour scheme is looking a little dated. On major task would be to make the whole site standards compliant. Not as easy as it sounds, as most of the pages are generated by the back end so it means lots of hacking around in php files. I should really write some kind of numpties guide to the backend aswell as I’m not going to be doing this forever.

 

More Battlefield 2 Shots

Gaming Monday 20th September 2004

Some more very tasty Battlefield 2 screenshots revealed on ea games here.

 

Freshers

Gaming,University Friday 17th September 2004

Had a day off work today and decided to help out at the GameSoc Freshers LAN. There was an ok turnout but surprisingly most people were playing Wario-Ware on the Game Cube instead of playing Quake 3! It’s usually the other way around.